WMLScript Dialogs Library
The Dialogs library contains functions that displays alert messages.
WMLScript Dialogs Library Functions
Function | Description |
Displays a message and waits for a confirmation | |
Displays a message and waits for an answer | |
Displays a question and waits for an input |
1) WMLScript alert() Function
The alert() function displays a message, waits for a confirmation, and then returns an empty string.Syntax
n = Dialogs.alert(message) |
Part | Description |
N | The empty string returned from the function |
Message | A string containing the message |
Example
var a = Dialogs.alert("The value must be numeric!"); |
Result
a = "" |
2) WMLScript confirm() Function
The confirm() function displays a message, waits for an answer, and then returns a boolean value depending on which answer the user selected. If the user selected the ok value the return value is true, and if the user selected the cancel value the return value is false.Syntax
n = Dialogs.confirm(message, ok, cancel) |
Part | Description |
N | The Boolean value returned from the function |
Message | A string containing the message |
Ok | A string containing the OK text |
Cancel | A string containing the CANCEL text |
Example
var a = Dialogs.confirm("Exit?","Yes","No"); |
Result
a = true (if "Yes" is selected) a = false (if "No" is selected) |
3) WMLScript prompt() Function
The prompt() function displays a message and waits for an input. The second parameter is a default input, that will be returned if the user does not enter a value. This function returns the user input or the default value.Syntax
n = Dialogs.prompt(message, defaultinput) |
Part | Description |
n | The string returned from the function |
message | A string containing the message (question) |
defaultinput | A string containing the default input (answer) |
Example
var a = Dialogs.prompt("Enter a number:","3"); |
Result
a = "5" (if the user entered the value 5) a = "3" (if the user did not enter a value) |
No comments:
Post a Comment